weapon:Select your character's weapon of choice. Supports may mark this question as N/A. combat style:Outline particular combat skills here, along with their attitude in battle. Are they gung-ho? Do they try to protect their teammates at risk of themselves? Do they try to let others do the heavy lifting? For support characters, this is how they handle their role and how they generally treat their team. Do they worry all the time? Are they quick to point out things, even if they're not a threat? Are they relaxed?
In the Attributes section below, distribute eight ★s between Strength, Dexterity, Stamina, and Magic. Each attribute must have one ★. This will be used, along with your combat style, to determine how your character performs in combat and with certain tasks.
attributes
str ★★★★★
dex ★★★★★
sta ★★★★★
mag ★★★★★
persona
name:Persona's name. appearance:Provide a brief description of your Persona.
affinity:Select the Persona's element. This is the element that your character will be most proficient attacking with and defending against. Choose between: Fire, Water, Ice, Wind, Lightning, Thunder, Earth, Stone, Light, Darkness, Mind. weakness:Select the Persona's weakness. This will be the element that does the most damage against your character and their Persona. This can not be the same as their affinity. Choose between: Fire, Water, Ice, Wind, Lightning, Thunder, Earth, Stone, Light, Darkness, Mind. ailment susceptibility:Select the mental or physical ailment that your character is particularly susceptible to. All characters may get all status ailments, but this will be the one most likely to impact the character. Keep in mind that a toned down version of the ailment may, at times, linger with the character for a few days after the initial exposure. Choose between: Blind, Enervation, Mute, Poison, Sleep, Charm, Confusion, Despair, Fear, Forget, Happiness, and Rage.
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squad: Character's squad.
squad position: Leader|Second|Member|Support
weapon: Select your character's weapon of choice. Supports may mark this question as N/A.
combat style: Outline particular combat skills here, along with their attitude in battle. Are they gung-ho? Do they try to protect their teammates at risk of themselves? Do they try to let others do the heavy lifting? For support characters, this is how they handle their role and how they generally treat their team. Do they worry all the time? Are they quick to point out things, even if they're not a threat? Are they relaxed?
In the Attributes section below, distribute eight ★s between Strength, Dexterity, Stamina, and Magic. Each attribute must have one ★. This will be used, along with your combat style, to determine how your character performs in combat and with certain tasks.
appearance: Provide a brief description of your Persona.
affinity: Select the Persona's element. This is the element that your character will be most proficient attacking with and defending against.
Choose between: Fire, Water, Ice, Wind, Lightning, Thunder, Earth, Stone, Light, Darkness, Mind.
weakness: Select the Persona's weakness. This will be the element that does the most damage against your character and their Persona. This can not be the same as their affinity.
Choose between: Fire, Water, Ice, Wind, Lightning, Thunder, Earth, Stone, Light, Darkness, Mind.
ailment susceptibility: Select the mental or physical ailment that your character is particularly susceptible to. All characters may get all status ailments, but this will be the one most likely to impact the character. Keep in mind that a toned down version of the ailment may, at times, linger with the character for a few days after the initial exposure.
Choose between: Blind, Enervation, Mute, Poison, Sleep, Charm, Confusion, Despair, Fear, Forget, Happiness, and Rage.
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